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Coding in video games  Cover Image Book Book

Coding in video games

Noll, Elizabeth (author.).

Summary: "Relevant images match informative text in this introduction to coding in video games. Intended for students in kindergarten through third grade"--

Record details

  • ISBN: 9781626178366 (hardcover : alk. paper)
  • ISBN: 9781618914804 (pbk. : alk. paper)
  • Physical Description: print
    24 pages : color illustrations ; 24 cm.
  • Publisher: Minneapolis, MN : Bellwether Media, 2019.

Content descriptions

Bibliography, etc. Note: Includes bibliographical references and index.
Formatted Contents Note: Coding in video games -- The history of coding in video games -- How does coding work in video games? -- Glossary -- To learn more.
Target Audience Note:
Ages 5 to 8.
Grades K to 3.
Subject: Video games -- Programming -- Juvenile literature

Available copies

  • 3 of 4 copies available at BC Interlibrary Connect. (Show)
  • 1 of 1 copy available at Sechelt/Gibsons. (Show)
  • 1 of 1 copy available at Sechelt Public Library.

Holds

  • 0 current holds with 4 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Holdable? Status Due Date
Sechelt Public Library J 005.1 NOLL (Text) 33260000501271 Children's Nonfiction Volume hold Available -

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